Progress Bar

`progressBar(data)` → `boolean`

Blocking. Shows a progress bar and waits for it to complete or be cancelled. Returns true on completion, false on cancel.

Field Type Default Description
label string '' Label shown above the bar
duration number 0 Duration in milliseconds
canCancel boolean false Whether the player can cancel with X
local completed = exports['amzn_uikit']:progressBar({
    label = 'Searching...',
    duration = 5000,
    canCancel = true,
})

`cancelProgress()`

Cancels the active progress bar programmatically.


`progressActive()` → `boolean`

Returns whether a progress bar is currently active.

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